Okay, so let’s dive into this. I stumbled across Obbe Vermeij’s review of MindsEye. You know, that game everyone seemed to trash back in 2025? Yeah, well, Vermeij, who’s been around the block with Rockstar and GTA, had a different take. Honestly, wasn’t expecting that.
So, MindsEye, developed by Leslie Benzies at his own studio Build a Rocket Boy (cool name, right?), was supposed to be this big thing. But when it launched, it was like, “meh”—bugs everywhere, like a poorly made pizza. Critics and players didn’t hold back, slapping it with a pretty harsh rating. But here’s the twist—Vermeij actually enjoyed it. He tweeted about loving the story and characters, though he did admit the missions were kind of, well, boring? Oh, and those bugs… let’s not even go there.
Anyway—wait, am I rambling?—Vermeij thinks a cheaper launch price would’ve made a world of difference. Like, who wants to fork over 60 bucks for a glitch fest? He even threw shade at the marketing; kinda set up MindsEye as this “GTA killer” which it definitely wasn’t.
Some folks agree with him though. Like, maybe it’s not all bad, like pineapple pizzas or something. Maybe just needed some tweaks here and there. There’s hope Build a Rocket Boy will smooth out the wrinkles in upcoming updates. Imagine MindsEye pulling a Cyberpunk 2077, rising like a phoenix. Or not. Who knows?
Rumors are swirling about a sequel, but maybe they should focus on fixing what they’ve got before starting round two. Feels like trying to run before you can even crawl, if you ask me.
So, there you have it. One guy’s take amidst a sea of negativity. Could it be nostalgia? Or maybe he just sees something the rest of us missed. Either way, MindsEye’s got a little hope yet.