Sure thing, let’s dive into this cosmic web of chaos and adventures, right? Okay, so, Guardians – yeah, those trusty space warriors of ours – always have something up their sleeves. A new saga’s in town, courtesy of the brains at Bungie, the maestros behind Destiny 2. It’s like, they’ve unveiled the start of this grand new tale that, I’m guessing, has been brewing somewhere in the cosmos for eons.
Picture this: a big ol’ reveal event where the devs (destiny wizards, I like to call ‘em) dropped deets on the Year of Prophecy. Honestly, can’t say I was ready for it, but here we are. Two expansions coming, mind you – "The Edge of Fate" lands on July 15, and then "Renegades" slides in on December 2. Both fluffed and ready for pre-order. And you know what? These aren’t just expansions; they’re kickstarters for the daring Fate Saga, with oodles of tweaks to the gameplay that we totally didn’t know we needed.
Anyway – oh right, highlights! Gotta hit some high notes here. The event covered a swarm of changes and peeks, but I’ll try not to put you to sleep.
The Nine? They Call!
So this fate thing, you feel me? It’s all about existential ponderings and universe-hopping. Kinda heavy. "Who even orchestrates all of this?" you might wonder. The narrative kicks off with some old-timey magic, way before the Traveler arrived. Robbie Stevens, one of the game directors, claims it’s about unraveling universe secrets – almost like reading cosmic diaries. Enter, The Nine – legendary celestial namelesses with major powers. These guys are the narrative engine for this adventure, just casually chilling in the background this whole time. Sneaky, huh?
Right at the Edge
And, oh, The Edge of Fate. This one’s for the explorers who can’t resist an invitation from the mysterious Nine, promising a trip to Kepler – an edgy planetoid made of dark mystery glop. Think Dreaming City mixed with your fave dungeon and Metroidvanias – narrative boss lady Alison Luhrs kinda spilled the beans. The location’s all about player-driven quests and surprises around every corner. Mater… something abilities like the Matterspark – imagine zipping around as an electrifying energy ball. So yeah, new toys, for sure!
There’s more, some Void Cannon which lets you play teleport games and Mattermorph where you tap dance with dark matter. And hey, Lodi joined the character squad, flaunting the new adventure badge proudly.
Am I making sense? Sorta feel like a mix of thrilled and bamboozled here.
Yet, there’s this new Solo Ops playlist – suits the lone wolves among us. Bungie’s been bustling to toss fresh spins, adhering to fan plea and whim. I mean, who knew solo gaming got revamped, right?
Truly, we haven’t even scratched the surface yet. The Edge of Fate and Year of Prophecy is loaded with unseen surprises. Portal what now? Fresh Power boost thoughts? Tailoring your activities and more gear levels. They’ve crammed quite the spectacle into this – like, a cosmic buffet but for Destiny.
Prologue of the Nine
Rite of the Nine, it’s calling today! Think of it as a pre-dinner snack offering Guardians a taste of the dungeon life with bizarre difficulty twists, welcoming the gold-hearted rookies and old guards alike. Dungeon-crunching, reward-hunting, all that jazz.
So, what’s the word? Feast on this appetizer, and brace yourselves for the fate-shaped banquet. Bon appétit, Guardians!