Oh boy, where do I even start? So, it’s another year and yet another whirlwind of gaming madness. Just picture this: last week I hopped on a plane to LA, hoping to survive the onslaught of nearly two dozen upcoming games. I mean, ranging from mind-boggling indie gems to those blockbuster monsters everyone drools over. My brain’s still kinda spinning, but in a good way!
Honorable Mentions
So, here’s the thing about these press gigs. Some games are like, "Shh, top secret! No touchy!" We’re talking behind closed doors, no hands-on action, just drooling over cutscenes. Lovely, right? But, whatever we glimpsed, it was intriguing enough to make my ‘honorable mentions’ list.
Resident Evil Requiem — Okay, Capcom is clearly losing it in the best way possible! The vibe? Off the charts ferocious. The term “addictive fear” is apparently the theme. First-person, third-person, who cares? Raccoon City’s back, and fans are gonna go bananas.
Onimusha: Way of the Sword — Haven’t tried Onimusha before? No worries! With those beautiful cinematic sequences and folklore-soaked visuals, it’s like diving into a Japanese legend of sorts. Just, please Capcom, show us more before 2026?
Directive 8020 — So, Supermassive’s fifth trip into their horror land was…limited. But hey, the sneakier-than-thou section had me genuinely sweating over a shapeshifting space beast. Want more? Check out our teaser over at ComingSoon.
Bandit Trap
Now onto something dear to my chaotic soul. Who else misses the Wii U? Asymmetrical multiplayer? Yeah, thought so. Bandit Trap is like cartoon antics crash into a Home Alone episode. Three sneaky burglars, one lone trap master, and chaos ensues. A fresh multiplayer adventure with laughs and drama.
Crimson Desert
Names can be meh, and, yes, “Crimson Desert” sounds sorta generic. But hid beneath that lackluster banner? A mind-warping open-world RPG. Think Witcher meets Dragon’s Dogma with a splash of Zelda-esque paragliding. Wild combat, though with occasional hiccups, sets the stage for a dizzying adventure.
Deadpool VR
Oh my stars, Deadpool VR! It’s a comeback party for Twisted Pixel, and it’s funny to the point your stomach might ache. Neil Patrick Harris pops in, twisting Deadpool’s antics into pure comedic joy. Fingers crossed it lands on PlayStation VR2 because — seriously — it’s a Marvel fan’s fever dream.
Dosa Divas
Cook up RPG combat Paper Mario style, mix in quirky tunes and chatty banter, sprinkle in mini-games about making dosas (yum!), and you got Dosa Divas. Two sisters unite against an evil fast food titan. Cooking as a cultural throwback? I’m sold.
FBC: Firebreak
Shooters, shooters, everywhere, but FBC: Firebreak’s trying something else. Remedy ditches cash-grabbing freemium nonsense for a lean, mean, mid-priced title. Stuffed with free and pay-to-unlock goodness. Let’s just say mowing down sticky note monsters in a world post-Control is bonkers crazy fun. Launching June 17 — marking my calendar now.
Marvel Cosmic Invasion
This showstopper’s under wraps, but soon enough, ComingSoon will spill all the juicy beans after those pesky embargoes lift. Stay tuned, eh?
Ninja Gaiden: Ragebound
PlatinumGames and Team Ninja may have the spotlight with Ninja Gaiden 4, but Ragebound is quietly shining for its hack-and-slash fans. Playing as Kenji Mozu, an ambitious ninja tapping into that addictively old-school 8- and 16-bit vibe. Pure speedrun magic.
Pragmata
Five years waiting, half a pub’s worth of hype, but Pragmata’s puzzle-shooter combo ain’t dead yet. Bust out some Pipe Mania in the thick of robot combat? Color me intrigued. Robots and puzzles and pew-pew-shooting make my heart race.
Ratatan
God, I totally missed the PSP boat back then, but Ratatan feels like a pure dopamine hit. Rhythm action galore, commanding cute creatures to the beat. A roguelike with endless appeal — my skills are terrible, but these little critters distract me to no end. Love it!
Wuchang: Fallen Feathers
Trying a brand-new Soulslike with weary fingers fresh from Elden Ring’s trials wasn’t the smartest, but hey, Wuchang didn’t disappoint. The tactical dance of dodging and magic crafting sticks with you. Starting rough, but ending, oh, such satisfying victories.
And there it is — the fractured, delightful chaos that was my Summer Game Fest adventure. Each game left a different mark, loud or quiet, chaotic or composed. Go dig in, folks. There’s treasure to be unearthed.