Alright, let’s dive into the world of “Carrier Deck” and see what all the fuss is about. Got your coffee? Great. Here we go.
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So, there’s this game called Carrier Deck, and it’s all about running the show on an aircraft carrier. Think planes and chaos, not exactly a day at the beach. For some weird reason, I got hooked. Maybe it was the whole being-in-command thing. Or maybe it was the planes. Hard to say.
Anyway, you’re the Air Officer on this big ol’ CVN-76 hunk of metal. Fancy way of saying you’re the one calling the shots on flights, missions, and basically everything airborne. Sounds epic, right? Well, yes and no. See, it’s like juggling, but with fighter jets. No pressure though.
Here’s the kicker—or kick in the teeth, if you ask me: the tutorials aren’t all that helpful. Imagine being thrown in a cockpit without knowing what half of the buttons do. That’s kinda how it felt. I lost a good ten minutes on one mission. Not because I wasn’t trying, but because the instructions were about as clear as mud. The controls, oh boy, talk about a workout. It’s like they wanted to make sure you use every finger on the controller, maybe even a few toes.
The game started on PC and then wiggled its way onto PlayStation 5. But, the controls made me wish I was back on a computer. It’s like trying to write a letter with a spaghetti noodle. You have to do things in this rigid order or the game just pouts. Never thought a game could throw a tantrum, yet here we are.
Not to mention, the visuals. You get one scene, basically—an aircraft carrier. Guess they wanted to emphasize the whole “carrier” thing. There’s little changes, feels like the same lunch on repeat. But, maybe if you’re into routines, it’s your jam. The background music? Imagine a band that just discovered how to play together. Sort of charming in its own awkward way.
Got your sights set on trophies? Cool, this game’s got plenty. There’s a Platinum trophy up for grabs if you’re into that sort of thing—can’t blame you; shiny stuff is cool. You’ll need some serious dedication, though. And patience. Tons of patience, really.
At the end of the day, Carrier Deck has me split. It’s got this solid idea at its core but stumbles over itself a bunch. Burdensome controls, confusing tutorials, and a setup that feels like it should’ve spent a bit more time in the oven. It’s like those movies that are enjoyable if you just don’t think too hard about the plot. If you’re really into aircraft carriers – like, posters-on-the-wall level of fandom – you might dig it though.
So, if you’re up for a challenge and have eleven bucks to spare, go ahead and try navigating this controlled chaos. Just keep a snack nearby. You might need it.
And that’s about that.
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Disclaimer: Ultimate Games tossed over a copy of Carrier Deck on PlayStation, so I’m not just writing this from a dream or something.